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Unreal Tournament 2004 3236 [update]
round robin * marathon tournament
tournament status: finished.
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results:
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official maps:
rules:
20 minute time limit
One round
Overtime on, drains core.
Translocator on.
server settings:
OvertimeCoreDrainPerSec=20
bRandSetupAfterReset=False
bAllowNonTeamChat=False
FriendlyFireScale=0.000000
NetWait=15
bForceRespawn=False
bAdjustSkill=False
bAllowTaunts=True
bAllowTrans=False
SpawnProtectionTime=2.000000
LateEntryLives=1
LoginMenuClass=GUI2K4.UT2K4OnslaughtLoginMenu
bAllowPrivateChat=True
bWeaponStay=True
bAllowWeaponThrowing=True
ResetTimeDelay=11
GoalScore=1
MaxLives=0
TimeLimit=20
bEnableTeamOverlay=true
ServerSideEnableHitsounds=2
bEnableSkinVoting=false
bEnableHitsoundVoting=false
bEnableMapVoting=false
bAllowTrans=True
bPlayersMustBeReady=True
bBalanceTeams=False
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